How Gonzo's Quest Megaways Avalanche Multipliers Progress

Read each avalanche as part of one spin

In Gonzo's Quest Megaways, a winning combination removes its symbols and new symbols fall into place. The sequence can continue when those replacements create further winning combinations. This is the avalanche state of the base game: the grid is still resolving the same spin while each new result is assessed.

The displayed multiplier advances during that sequence. After the first winning way, the base-game progression moves to x2; after the second, it moves to x3; after the third, it moves to x5. The x5 state is retained for the rest of that spin. This describes the displayed advancement, not a rule that the first payout must use x2. Keep the winning-way stage and the visible multiplier separate when following the animation.

Base-game reset point

The base-game multiplier resets at the end of the spin. A later paid spin therefore begins its own progression rather than automatically continuing the previous spin's displayed state. The important boundary is the completion of the avalanche sequence and the end of that spin, not merely the moment when one winning combination disappears.

A simple record can use three labels: initial result, avalanche stage and spin completion. Record the multiplier shown during each stage, then close the sequence when the spin ends. This prevents a base-game x5 display from being carried into the next paid spin without support from the stated rules.

Free Fall uses a separate progression

Free Fall has its own multiplier sequence: x3, x6, x9 and x15. Treat this as a separate feature state rather than as a continuation of the base-game x2, x3 and x5 advancement. The two sequences have different stages, so a clear record should show whether a displayed value belongs to the base game or to Free Fall.

The distinction matters when the screen changes into or out of the feature. A Free Fall display can reach x15, but that final bonus multiplier should not be described as transferring to every later paid spin. The base-game reset still applies to the paid-spin sequence.

What happens when play returns to the previous scene

After Free Fall, play returns to the previous scene. The triggering symbols are removed, and the multiplier from the last respin before the bonus remains until no more wins. This is a specific return-scene rule. It is not the same as transferring the final x15 Free Fall multiplier into subsequent paid spins.

For a complete sequence, note four points: the base-game trigger, the Free Fall progression, the last respin multiplier before the bonus, and the point at which no more wins remain after the return. Keeping these points separate makes the displayed advancement easier to interpret.

Wilds within the sequence

Wilds survive participation in a win. Up to two are described: one in the first three reels and one in the last three. They can substitute for paying symbols and Free Fall symbols. Their presence should therefore be recorded alongside the avalanche stage, but it does not change the need to separate the base progression, Free Fall progression and return-scene state.

Frequently asked questions

Does the first base-game payout have to use x2?

No. The documented rule describes multiplier advancement to x2 after the first winning way, not a requirement that the first payout must use x2.

What is the Free Fall multiplier progression?

Free Fall uses a separate progression of x3, x6, x9 and x15.

Which multiplier remains when play returns to the previous scene?

The multiplier from the last respin before the bonus remains until no more wins, rather than the final x15 being transferred to later paid spins.